RMG-K is a fork of Rosalie's Mupen GUI built for netplay and maintained by Jay-Day and the Smash 64 community. It is now the recommended emulator for Smash 64, Smash Remix and other N64 games online. It has two modes:
Server (delay): public Kaillera servers, up to 4 players, delay-based.Peer to Peer (rollback): direct 1v1 with rollback, using connect codes. No port forwarding needed.
Requirements
- Everyone on the same RMG-K version. RMG-K warns
Emulator/version mismatch and the game may desyncotherwise. - The same ROM for every player. ROM hacks such as Smash Remix must be the same patch version.
- Windows or Linux. On macOS, the Smash Remix team suggests running the Windows build through Wine.
- A wired Ethernet connection is strongly recommended.
Install
- Download the latest release from GitHub:
- Windows:
RMG-K-Portable-Windows64-<version>.zip(portable, recommended) orRMG-K-Setup-Windows64-<version>.exe - Linux:
RMG-K-Portable-Linux64-<version>.AppImage - Open RMG-K, click
Select ROM Directoryand pick your ROM folder. - Pick an input plugin:
Generic USB Input(modern controllers and keyboard),GameCube Adapter(adapter in Switch/Wii U mode) orRaphnetraw N64 Adapter. Map buttons with theInputbutton.
Server mode (up to 4 players)
- Click
Netplay, enter your username and stay on theServer (delay)tab. - Pick a server with low ping and double-click it (or click
Connect). LeaveFrame DelayonAuto. - To host, use the create-game button (or right-click the lobby list >
Create) and choose the ROM. To join, double-click a game in the game list. - When everyone is in, the host clicks
Start.
Peer-to-peer mode (1v1 with rollback)
- Click
Netplayand open thePeer to Peer (rollback)tab.Your code:shows your connect code (Customizesets a permanent one). - Host: pick the ROM, click
Hostand send your code to your opponent.Host (private)keeps the game off the publicWaiting Gameslist. - Guest: paste the host's code into
IP/Code:and clickConnect, or double-click a game underWaiting Games. - Check that
Netcode:isRollback, then both players clickReady.
Troubleshooting
- Desync in server mode: the host presses
Drop, thenStartagain. No need to close the room. The ROM '...' is not in your list.: the game isn't in your ROM directory, or yours is a different dump or patch version.- P2P won't connect: click
Retry Connection. If it keeps failing, play in server mode. - Too much delay: pick a closer server or opponent. Most Smash 64 players play on 3 frames or less.
Server list
- Live Kaillera servers and open games: kaillerareborn.github.io (the same list RMG-K loads).
- Setup guides: smash64.online and smashremix.net/netplay.
Video guides
- How to Play Smash Remix Online! (NEW METHOD 2026) by Maafia. Recorded before the April 2026 netplay window redesign, so menus look different.
- Smash 64 Online Just Changed Forever by Maafia: rollback netplay overview.
- NUEVA Guía Emulador de N64 Online RMG-K v0.9.14 + Rollback Netplay by Velizer0 (in Spanish, covers v0.9.14).